Rare Candy Treatment Rare Candy Treatment

08 Apr 2012 05:06 pm

Fear of Change

Even the Fearow is annoyed.

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08 Apr 2012 05:26 pm

I may have reached the point where I'm no longer looking for strange stuff in the games, and instead focuses on what's NOT there. Troubling, to an extent, but it makes for neat ideas. It's also nice returning to my usual style, playing with colors is fun!

The first panel is a bit inspired from the classic Red and Blue games where the cartridge forced you to evaluate your belongings every now and then to make room for new stuff you were sure to find, although the weight limit would take all of that one step further. Which, if you're a young teenager intent on plundering the world, may not work out too well. And yes, that IS an iron ball.

The other two panels should be fairly self explanatory. The Fly animation does run pretty fast, but I would find it to be a major inconvenience to watch my character fly over pixelated terrain before landing every time I needed to go places. I suppose I'm breaking the fourth wall here, and then breaking what's left of it again, but I should have it rebuilt until the next update.

Edit: Several people have thus far reminded me that there is a line when you wait for Casteliacones in B/W. There may be even more lines, but I can only assume that they don't prevent enjoying the game in the same fashion as the line depicted in the above strip. So while they do exist, it's not the point I was trying to make. Or actually, it was. IT'S A STUPID GAME ANYWAY

08 Apr 2012 05:34 pm

I like it! Quickly! Someone!

Make a hack of this!

08 Apr 2012 05:42 pm


Lines actually DO exist in B/W; you have to stand in line in order to buy a CasteliaCone.

Other things to add realism to the game: bathroom breaks and needing to eat (and feed your Pokemon)/sleep.

08 Apr 2012 06:03 pm

I always thought that an energy/tiredness meter would suck.

"You bike Cycling Road ten times in a row and collapse"

"Salamence just fought in twenty battles! You should let it take a nap"

08 Apr 2012 06:04 pm

Trainer has died of dysentery.

You white out.

08 Apr 2012 06:10 pm

Before I saw this I never thought of things like these, but when I saw the last one again I thought "what about wild pokemon"
Anouncer:"wild pikachu appeared!"
Dum dum
Trainer:"WTF was that?!?"

08 Apr 2012 06:10 pm

Interesting Tech

While we are at it, why not add some realistic aging and interaction sims also.
1 week = 1 year and etc ...

08 Apr 2012 06:20 pm

They had this...

Actually there *was* an inventory weight limit in the first few generations. That's why you're able to access your own PC in the games, because it was previously used for item storage.

Also there is a line for ice cream in Castelia City in B/W ;)

08 Apr 2012 06:54 pm

Weight limits would be awful. Especially what with that bike that you just shove in your backpack. I would love to see that added to the first panel.

08 Apr 2012 07:14 pm

@Linkofone: They should add that in the Anime, at least. Ash has been travelling for I don't know how many years, and he hasn't aged at all!

08 Apr 2012 07:33 pm

If Bethesda made a Pokemon game?

08 Apr 2012 07:41 pm

I like the idea of making pokemon games more realistic.

08 Apr 2012 08:01 pm

These things would be quite sensible in a pokémon mmorpg though.

Still waiting for the day you get to fly a charizard in a full 3D mmo pokémon world...

08 Apr 2012 08:17 pm

Charizard has not eaten anything in six weeks! Charizard fainted!

08 Apr 2012 09:02 pm

don't forget realistic pokemon use of HMs,like pidgey learning fly ,carrying a trainer to another town..

08 Apr 2012 10:27 pm


I wouldn't actually mind a 5-10 second fly animation where there is a chance to run into another pokmon. Air battles :D Flying-types only.

08 Apr 2012 10:44 pm


09 Apr 2012 12:07 am

Oh wow, if they allowed you to use fly like they did surf, the random flying types encounter thing would be pretty cool. It's kinda like having an Airship in Pokemon world XDD haha.

But yeah, I like the instant teleporting. Most of the time I use fly to not have to encounter random battles on the way back >_>;;; haha.

09 Apr 2012 02:33 am

The older games only had a slot limit (20 different types of items, expanding to multiple pockets in G/S, and 50 in the PC). It was annoying, but you could have 99 of each item, so it wasn't too bad. (Originally, they planned for the Pokédex and gym badges to be items too!)

Later games expanded the limit to 999 per slot and reworked the system so that you don't run out of slots. Although, in theory, the cap should be able to go to about 65,535... I guess 999 is enough for anybody, but it'd be funny to see someone take 50,000 Ultra Balls to a legendary battle.

Now, if you want a crappy inventory system, look at Super Mario RPG. 29 items, period. No quantities (3 mushrooms take up 3 slots) and no storage other than that menu. You really had to manage your items carefully.

09 Apr 2012 08:00 am

Sorry, this is irrelevant.

You can actually buy Casteliacones in B/W?
I thought that was a fanfiction plot device. o_o"

09 Apr 2012 08:48 am

@Leafy Savanna Chan: You can. It's just that you can only buy them on Tuesdays, and they're closed in Winter. Casteliacones are basically a cheaper Full Heal (which is probably why the game makes it harder to buy them).

09 Apr 2012 09:25 am


@Daikoru: In fact, I think he got younger. I really think that the Fountain of Youth in somewhere near Pallet. Why else would he visit every time the series ends?

09 Apr 2012 10:01 am

@Stretch Longfellow: How do you get one of those? There is either a line making it impossible to talk to the salesperson or its closed during winter

09 Apr 2012 10:02 am

@Guest: Tuesdays during any season but winter.

09 Apr 2012 11:35 am

Man, Fearow's face is amazing!

09 Apr 2012 12:11 pm

Wait, what about diving? Maybe a time limit and if you don't get back up in the limit, you die, and then you have to start over from the beginning of the game. But that would be annoying to a first-timer. And everyone else.

09 Apr 2012 12:43 pm

Inventory weight limit? OMG that would be horrible! D:

09 Apr 2012 04:05 pm


09 Apr 2012 04:13 pm

@Gamining King: Man, I can already see the dead bodies floating 'round Sootopolis City...

09 Apr 2012 07:11 pm

Comic idea

How about a comic on those darn Legendary Beast in the Johto games. The ones that run away whenever you see them. Even if they're asleep. Even if they're FROZEN. And if you Mean Look/Spider Web them, they just Roar and scare your Pokemon off.

09 Apr 2012 08:55 pm

Flying battles

@Equinaiil: Flying Battles would have to be similar to surfing battles, so you'd be able to use any type of pokemon you had with you, not just flying type.

09 Apr 2012 09:10 pm

Aha! Coincidence!

Actually, the first time I played a pokemon game(crystal version! ^w^) I expected to have to fly through the air like I had to surf across the ocean. I was terrified by the idea of having to go all the way back and deal with both feathery nusances and bird keeper trainers in the clouds. All of which is a neat idea for nitendo's next francise. Sadly, it has slowly got worse. After the Hoen region, pokemon became...uninspired. Except fora few of the new legendary ones, they're pretty good.(But not any from the newest black/white games)

10 Apr 2012 12:49 am

@peanutbutterpancakes: The bike is collapsible, so it's gonna be pretty light!

10 Apr 2012 12:51 am

The in-flight battles would be cool! Or even better: Imagine Routes that REQUIRE Fly to be used!

10 Apr 2012 02:54 am

@Wolfsbane: diglett used aerial ace :D

10 Apr 2012 04:01 am

You know what else would be annoying? If pokemon couldn't use HM moves while knocked out. Especially in the middle of nowhere with an exhausted team.

10 Apr 2012 03:49 pm

To be honest, I find that the games are too easy due to the ability for me to pack 99 Revives and Full Restores everywhere. A weight limit would make it more challenging.

10 Apr 2012 05:46 pm

To lazy to log in

Two people slagged it off :'( (Hey, I personally LOVE Melloeta and Virizion ^ ^)

11 Apr 2012 12:23 am



So would a little self-control...

I can honestly say the only items I ever use to fix my pokémon are berries. And even those occasions are rare; only when I know I'll be away from a center for awhile and the person I'm trying to train is paralyzed/poisoned and I've had a streak of bad luck I need to break (and other similar and sparse occurrences).

The main point being if you want to make the game tougher for yourself on a second run through or something, impose your own limits: item limits/restrictions, time limits, level caps, type restrictions, don't play with the same party as last time, etc.

You'll find the game can give many new challenges if you're willing to make a few sacrifices.

11 Apr 2012 07:34 am

Haha, yeah, there's waaay too much free stuff in the pokemon world to think that there wouldn't be lines EVERYWHERE

11 Apr 2012 11:08 am

@Guest#2: Oh, tell me about it. That place is so hard to find no matter how many times I play Ruby. And who's bright idea was it to build a city in a rock? And how can you fly out of a rock with a bird?
@Megamean09: How much money do you have!? And why waste it on that when you could buy stuff like calciums or TMs or evelutionary stones? You're just making it too easy by yourself.
@Linkofone: What are you talking about? Ash was ten when the series started (and I mean ALL of the series (plural)) and now he's fourteen. He did age. Dum dum. (EDIT: Oops. I checked Bulbapedia. He hasn't aged. He was ten when it started and is still ten. Sorry!)
@Bumbazzle: Requaza would still make it in the normal time that is now there. (I don't care that I spelled Requaza wrong if so.)
@Zero_Artist: That would kill the fun of a robot or a two-headed bird without wings flying. And who wouldn't want to see a comic about a flying pidgey with Red on it? Do it, Bumbazzle!

12 Apr 2012 10:11 pm

realistic flight time

you know i think they should put that in the pokemon games, and treat like it's a mini game

12 Apr 2012 11:59 pm

@Diamors: lol, pokerus truly is fatal...

13 Apr 2012 12:25 am

To make Pokemon challenging again, try Nuzlocke. Google it if you don't know what it is.

13 Apr 2012 04:54 pm

@Yaqirah: is it 999? i could've sworn it was 900. Then again, I prefer to travel with around 100 of every Item I can

13 Apr 2012 07:03 pm

@kinnikufanchick101: That seems like an amazing idea, but I think it might get boring after awhile.

17 Apr 2012 10:03 am

@Yaqirah: i would pity the guy who actually have to carry that number of iron balls, he would be crushed

21 Apr 2012 09:10 am

You should've called it :If SEGA made Pokemon...

30 Jun 2012 10:54 pm

@ApaFox: Oh dream of dreams! That would be amazing!

10 Jul 2012 10:55 pm


Besides the B/W one, there's one in R/S/E. It's a line of Team Aqua/Magma people sneaking into the museum.

15 Jul 2012 09:04 pm

There is a bag weight limit in 1st gen. I dunno about 2nd.

22 Jan 2013 01:37 pm

Pokemon bag in real life- ):)

If the bag can carry practically unlimited stuff, isn't the inside a different dimension? Imagine in real life:
Mom: Your gonna be late for school!
You are looking in your Bag! You get stuck in your Bag! You are doomed to swimming with Items!

02 Feb 2013 08:02 pm


they all do exist in a way.

Weight limit: In ruby, sapphire and emerald, you have a limit as to how many items you can hold. the rest of your items would be in the pc.

Flight time: next up, in heart gold and soul silver, if your in johto, you can't fly to kanto in one move. ( this works visa versa ) Instead, you have to fly to the area just before victory road and use fly again. I would imagine you can't fly there in one use of fly because of how unrealistic that would be.

Waiting in Line: last of all, in pokemon black/white, you have to wait in line to buy a castelia cone.

26 Mar 2013 02:20 pm

So far, the only thing in Pokémon that has ever had a line (that I know of) is for ICE CREAM. Which is a pretty good thing to have a line for, I guess.

31 Mar 2013 01:03 pm

RSE Remakes?!?

@Toxicator: :O I want to see that, Gen III was my favorite. Ah, Rayquaza, I miss it.
And as for the comic, the line looks cool.